release

For new releases

new MekHQ development snapshot 0.3.13

Hello all,

Not too many things in this release. Unfortunately both Ralgith and Taharqa are still buried in Real Life. But it was time to get the release out!

new MegaMekLab development snapshot 0.1.39

Hello,

The next release of MegaMekLab. Arlith has tackled numerous bugs and added a bunch of new features.

new MegaMek development snapshot 0.41.3

Hello everyone,

Our regular release engineer is still partially out of commission, so I'm attempting my first every attempt at doing the release! Lots of fixes in this one.

new MekHQ development snapshot 0.3.12

Hello all,

Latest MekHQ as part of the release catch up game, enjoy!

new MegaMekLab development snapshot 0.1.38

Hello all,

Catching up with releases, and here's the latest MML! Enjoy!

v0.1.38 (2015-02-12 15:30 UTC)
+ Bug [#164]: ASF creator has a bug with speeds
+ Bug: Reset Current Unit menu item only works for Tanks and Mechs
+ Updates to support TestSupportVehicle

new MegaMek development snapshot 0.41.2

Hello everyone,

Getting caught back up, and here's the latest release that was delayed before. Thanks for the patience!

new MekHQ development snapshot 0.3.11

Hey everyone,

We had some nasty evil bugs in the previous release. So here's an early release to take care of them. Enjoy!

new MegaMekLab development snapshot 0.1.37

Hey everyone,

Since we're doing these tied releases, here's the latest for this project. Not much new, but the fixes to MegaMek made it happen.

v0.1.37 (2015-01-28 17:45 UTC)
+ Bug [#162]: Standard Jump Jets not being read or added correctly
+ Updated the MegaMek.jar to 0.41.1

new MegaMek development snapshot 0.41.1

Hey everyone,

We've got a new dev release here due to some fairly critical issues in the last one. Little early, so enjoy!

new MegaMekLab development snapshot 0.1.36

Hey folks,

It's release time again! We've had a bit of a delay with the start of the new year, my birthday, and life in general all going on. But, the devs have been hard at work behind the scenes, and we've got a new release for you.

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