New MekHQ Release 0.1.12

A new MekHQ release is ready for download. This releases fixes the gigantic part costs bug and the force removal bug from the previous version as well as several other bugs. Probably the most notable new feature in this release is that when you complete scenarios, MHQ will keep a history of the units deployed and completed missions will remain visible, so you will have a full historical log of completed scenarios and missions. In the options, we also added various tech limitations, that will limit the availability of units and parts for purchase. Here is the full changelog:

+ restrict parts store by tech limits
+ restrict acqusitions from repair bay by tech limits
+ fixed sorting issues on some tables (salary on personnel, cost and weight on parts store)
+ type name not being changed on ammo change, leading to a reload item for unit when loading game
+ text filter in parts store
+ no infantry weapons in parts store
+ Bug 3456424: Prices in repair bay
+ Bug: doctor with 25 patients cannot heal them
+ Bug: units that should not be repairable sometimes are immediately after scenario
+ personnel in destroyed vees should be wounded or dead
+ personnel filter for conventional infantry
+ allow editing of after action report and status for completed scenarios
+ ForceStub object to keep a record of forces used in completed scenarios
+ cleaned up imports
+ keep completed missions visible for historical record
+ get all personnel filtering correct
+ updated RATs
+ Bug: main gui refreshing before resolve wizard done
+ better stopping of game thread (didnt fix memory problems)
+ attempts to fix memory leak
+ new MM.jar (should deal with various LRM problems)
+ use a single dialog with CardLayout to resolve scenarios
+ max gunnery and artillery should be 7 for it to read in MULs correctly
+ Bug: units in subforces not removed when super force removed
+ Bug 3462195: Typo in Administration skill
+ Bug 3461993: Callsigns do not carry over
+ added version information to XML input/output
+ Bug: wrong parts being sold when warehouse list is sorted
+ Bug: personnel with admin skill are losing all skill
+ Bug 3457522: no BLC bug
+ added docs from MegaMek

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