new MegaMekLab development snapshot 0.1.27

Hey guys,

Release day is here! This is the current MegaMekLab compiled against MegaMek 0.37.10. Enjoy.

v0.1.27 (2014-04-08 03:03)
+ New MegaMek.jar r10732
+ Bug: IndexOutOfBoundsException when selecting jump jet type on Tripod Mechs
+ New MegaMek.jar 0.37.10

new MegaMek experimental snapshot 0.37.10-exp

Hey guys,

As it's release day again, here is the current experimental to match up with the latest development snapshot. There haven't been any changes in experimental only code for this one, just the shared code between it and the dev trunk.

v0.37.10-exp (2014-04-08 02:26)

new MegaMek development snapshot 0.37.10, 0.38.0 Release Candidate 2

Hey everyone,

I'm glad to present the second release candidate for the 0.38.0 stable. Enjoy, and please post any bugs to the tracker!

Planets Editor

For some time now Jayof9s has been requesting a built in editor for the planets.xml file. I'm implementing it for him, but I've decided to go one step further. The planets editor for him will be a built in utility only accessible by using a command line switch. However, since all the framework will be there I'm also going to include an "in game" version of the editor that will allow players to change some of the information about the planet, and have that modified information saved into their campaign file to override the planets.xml version.

MekHQ... work stalled

Work on MekHQ has mostly stalled right now. This is due to several factors.

new MegaMekLab development snapshot 0.1.26

Hey everyone,

Release day, so here's a new MML built on top of the RC1 for 0.38.0. Enjoy.

new MegaMek experimental snapshot 0.37.9-exp

Hey everyone,

Release day is here. First release candidate for the next stable was just pushed, so here is the experimental code built on top of that.

new MegaMek development snapshot 0.37.9, 0.38.0 Release Candidate 1

Hey everyone,

Time for the first release candidate of the current cycle. Actually past time, but I had to be away for a bit so we're doing it now ;)

new MegaMekLab development snapshot 0.1.25

Another release day, enjoy!

new MegaMek experimental snapshot 0.37.8-exp

Release day, enjoy!

v0.37.8-exp (2014-02-22 22:57 UTC)
+ Feature: Added the ability to specify the anti-aliasing rendering hint for the
drawing in BoardView1. The usage of anti-aliasing is parameterized in the
client settings dialog. This smooths out the lines a bit without a
noticeable impact on performance (but again, it's parameterized).

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