new MekHQ development snapshot 0.3.18

Hello all,

Another week of Taharqa being very busy with MHQ has allowed some more nice fixes to go in.

Please enjoy, and report bugs as we work towards a new stable!

new MegaMekLab development snapshot 0.1.44

Hello everyone,

A little coincidental release again.

Enjoy!

v0.1.44 (2015-09-01 12:10 UTC)
+ Bug [#189]: No XXL Fusion Engine for Clan Aeros
+ Bug: Splittable multi-crit equipment failing to be placed in CT/HD
+ Patch [patches:6]: Switch unit to "Vehicle" instead of "Tank"
+ Updated MegaMek.jar to 0.41.8

new MegaMek development snapshot 0.41.8

Hello everyone,

Welcome to a new and glorious dev release of MegaMek. We've got some nice bugfixes for you, so please enjoy and report more!

new MekHQ development snapshot 0.3.16

Hey everyone,

Latest MekHQ has some significant improvements thanks to Taharqa being back in the saddle. Hoorah for bugfixes to BA and Protos!

Enjoy it, smash it, break it, and tell us about it!

new MegaMekLab development snapshot 0.1.42

Hello everyone,

Version bump due to a new MegaMek.jar

Enjoy!

v0.1.42 (2015-08-15 19:40 UTC)
+ MegaMek.jar updated to 0.41.6

new MegaMek development snapshot 0.41.6

Hello all,

We're pleased to announce another nice development snapshot for you to test on the way to the next stable.

Thanks!

new MekHQ development snapshot 0.3.15

Hello everyone,

Coincidental release, but also the start of a new stable freeze here as well! Welcome back Tah! It's nice to see you squishing bugs again.

Enjoy the release everyone!

new MegaMekLab development snapshot 0.1.41

Hey everyone,

Coincidental release to go along with MegaMek, but some nice changes here as well.

Enjoy!

v0.1.41 (2015-08-04 10:40 UTC)
+ Bug: Mechs with 48 or 49 CT armor not printing armor correctly
+ Bug: Aeros would not print to file
+ MegaMek.jar updated to 0.41.5

new MegaMek development snapshot 0.41.5

Hey everyone,

We're entering a new stable freeze, and this is the first release inside of that freeze. It has a huge changelog due to my busy schedule the last few months. Please be very thorough about your bug reporting so that we can get this stable to be a nice beautiful release.

Thanks!

new MekHQ development snapshot 0.3.14

Hi everyone,

A relatively small set of changes this time, however there are some good ones here. I'd also like to extend thanks to those who submitted patches for this one, as several were included.

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